package com.game.loading 
{
	import flash.display.MovieClip;
	import flash.text.TextField;
	
	public class Loading extends MovieClip
	{
		public var perTxt:TextField;
		
		public function Loading()
		{
		}
		public function setTxt(str:String):void
		{
			perTxt.text=str;
		}
	}
}